COMMISSIONS CURRENTLY CLOSED

Most of the models I make are for the purpose of fanart, however I can and do make characters for games as well as fully PBR based characters and props. I also make a lot of procedural shaders in Blender for each of my models. Most of them utilise different lighting techniques which means I have to get creative with Blender to try and match the look of the concepts.

All of my models are fully retopologised and textured. I also can model the characters for 3D printing, but that process would require a few extra steps on top of the regular modelling/texturing etc. (e.g. sculpting in folds/details because they only exist in the texture)

I can also prepare the characters for use in different game engines as I’m a qualified Game Developer and have a lot of experience with Unity and Unreal.

Also, keep in mind, that every piece of artwork that you’ve seen from me has been made using only ONE image as reference, so with more reference images of your characters I can make the model look even better.


  • I charge per hour for each model, and the price will change based on the usage of the model

    • A simple gif/turnaround of your model will be at the cheaper rate

    • Access to the full model will be prices at a higher rate

  • I ask for a 25% deposit, that will change based on the complexity of the model, I’ll give a rough time estimate of how long it’ll take before starting

  • Let me know if you want just a turnaround/gif or the full model to use in a game/animation. Also let me know if you have any hardware limitations such as vertex count, texture resolution etc.

  • I won’t do anything too NSFW, and I won’t do anything that I’m not comfortable with (No furries/intense gore)

  • If you’ve seen my art you know the style I do, I don’t aim for realism, most of the characters I make are stylised

  •  Make sure to provide sufficient reference images and inspirations. I’m not a character designer so I can’t design your character for you